
A charming thief assembles a crew to rob a criminal overlord, kicking off a fantasy heist series set in a Venice-like city of thieves and con artists.
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Kaz Brekker, a teenage criminal prodigy in the port city of Ketterdam, gathers five dangerous outcasts for a heist no one has survived: breaking a prisoner out of the Ice Court, the impregnable stronghold of Fjerda.

A thief in a city of magical industry discovers that the technology everyone depends on has a terrifying sentient origin.

Paris, 1889: Séverin Montagnet-Alarie, a hotelier and treasure hunter denied his inheritance by the secret Order of Babel, assembles a crew of experts for a heist to steal an artefact that could win it back.

Alwyn, raised among the outlaws of the Shavine Forest, is captured after his band is ambushed and sent to the mines, where he learns to read and write, and the road that follows leads him to Lady Evadine Courlain, a captain whose visions speak of a coming apocalypse.

In an ash-choked empire ruled for a thousand years by an immortal tyrant, a street thief with a rare magical gift joins a crew planning the ultimate heist: overthrowing the Lord Ruler.

A cursed girl doomed to die on her eleventh birthday is whisked away to the magical city of Nevermoor, where she must pass four dangerous trials to join its most prestigious society.

Kell, one of the last magicians who can travel between parallel Londons, Grey, Red, White and long-dead Black, smuggles objects between them, until a dangerous artefact and a thief named Lila Bard draw him into a deadly plot.

Exiled princess Elowen Atarah, torn from her dragons as a child and imprisoned by her father, King Garrick of Imirath, allies with Cayden Veles, the feared commander of Vareveth, to break into her father's castle, take her dragons back and have her revenge.

Clay Cooper, once of Saga, the most famous band of mercenaries in the land, is living quietly when his old frontman Golden Gabe asks him to get the band back together and cross a monster-filled wild to rescue Gabe's daughter from a besieged city.

A boy born without the ability to use his world's magic system sets out to prove that willpower can overcome any limitation.

Three hundred years after the Mistborn trilogy, a lawman back from the frontier and his irreverent sidekick take on a gang hijacking trains in a city of railways and electric light.

Nahri, a young con artist in eighteenth-century Cairo who does not believe in magic, accidentally summons Dara, a fierce djinn warrior, during a fake exorcism and is swept off to Daevabad, the legendary city of brass, and its feuding royal court.