
A young priestess guards a labyrinth beneath a desert island, until a stranger with a light on his staff forces her to choose between power and freedom.
Explore books like this on the map
A gentle man lives alone in an endless house of marble halls and tidal seas, keeping meticulous journals, until signs of another visitor make him question who he is and how he got there.

Gavir, an enslaved boy in a city-state who has visions of the future, grows up loyal to the household that owns him, until a betrayal sends him in search of freedom, in the third book of the Annals of the Western Shore.

Elin's mother cares for the giant water serpents that are the backbone of the kingdom's army, and when several die on her watch she is sentenced to death; Elin, alone, finds she can do what no one else can with the realm's beasts.

Chih, a cleric who records history, visits the shuttered lakeside house where a dead empress lived in exile, and hears from her old handmaiden, Rabbit, how the empress came there from the north.

A young man with a gift for singing magic discovers that his talent makes him valuable to warlords and dangerous to himself.

Kvothe, now an innkeeper hiding under another name, tells a chronicler the real story of his life, from a childhood with a troupe of players and years as a street orphan to his entry into the University.

Shai, a Forger who can rewrite an object's past, is caught stealing and given one chance to live: in a hundred days she must forge a new soul for the emperor, left an empty shell by an assassin's attack.

A prince discovers he can heal the mysterious disease destroying his kingdom's magic, but the cure demands a terrible price.

A boy enters a legendary military academy where the training is brutal and the mysteries of an ancient power lie buried beneath.

Lark has not spoken since her mother, a gifted Teller, was killed for her magic and cursed her daughter's words with her dying breath, and when King Tiras takes Lark from her father's house as a hostage, she begins to find her voice.

A six-year-old royal bastard left at Buckkeep Castle is raised in the stables and secretly trained by the king's assassin while he discovers two forbidden magics, the Skill and the Wit.

A young goblin unexpectedly inherits an empire and must learn to rule with compassion in a court that runs on cruelty and etiquette.